Boss Guide

Iron Blade Chen Boss Guide

ok I'm just gonna say it Iron Blade Chen is hands down the hardest boss in the first half of the game and tbh I spent like two full evenings trying to beat him on my first playthrough and I'm not even ashamed to admit I had to walk away and come back the next day cause I was tilting so hard and the thing is each phase feels like a completely different boss fight

the third phase especially is just pure chaos with swords flying everywhere and clones and AoE and you're just trying to survive while chipping away at his health and I mean it's genuinely one of the best-designed encounters in the whole game once you figure it out but getting there is rough

Boss Location & Prep

You'll find Iron Blade Chen deep inside Blade Temple which is this massive multi-tiered monastery carved into a mountain and honestly the area itself is beautiful but also full of these annoying spirit archers that chip your health from across the map and by the time you reach the boss fog gate you're probably already tilted from the runback alone

tbh that's what makes this fight so punishing you can't just brute force it with healing items cause you probably used half of them getting there

Before you step through the fog gate make sure you've unlocked at least 3 healing charges and ideally have some fire resistance consumables because phase three has fire-enhanced blade attacks and the chip damage adds up fast if you're not prepared. Also clear out the shortcut path the first time you get there so the runback is shorter cause you're gonna die a lot on your first attempt and tbh that's just the reality of this fight.

Blade Temple
Location
3
Phases
~16,500
Total HP
Shadow/Fire
Elements
Very Hard
Parry Difficulty

Phase 1: The Six-Hit

alright so phase one is deceptive cause it seems straightforward at first just a fast guy with a sword right but ngl the six-hit combo he pulls out at random intervals is what kills most people and the rhythm is like three quick slashes a pause then three more and the pause tricks your brain into thinking the combo is over and you drop your guard and then the next three hits just melt you

the next three hits just melt you

  • Six-Hit Blade Dance — The bread and butter of phase one and honestly this combo alone is why most players die here. The first three slashes come out fast at 14 frame intervals with 6-frame parry windows each so you need to basically hold your parry stance and tap in rhythm and then there's a 0.8 second pause where he steps back and your brain says "ok combo's over I can attack now" but NO if you swing during that pause the next three hits come out and you're stuck in your attack animation and you eat all three. The second wave of three slashes has the same 14-frame timing but the last hit is a thrust that has a slightly delayed 18-frame windup and if you parry too early you whiff and get stabbed.
  • Dash Thrust — Quick single lunge that covers about half the arena distance and it comes out in like 10 frames so it's basically unreactable if you're looking for a visual tell but there's an audio cue a sharp inhale sound he makes before doing it and if you train yourself to dodge when you hear it you'll avoid it every time.
  • Retreating Slash — He slashes and jumps backwards creating distance and this is actually your best opening in phase one cause if you dodge forward through the slash instead of backing up you end up right next to him while he's in recovery and you get a free 3-hit combo.
Key insight: After the six-hit combo finishes he has a fixed 2.2 second recovery window where he sheathes and re-draws his blade. That's your guaranteed damage window in phase one and you should save your Power Surge for this moment specifically.

Phase 2: Shadows & Deception (70% - 35% HP)

at 70% HP he jumps to the center and creates this ring of dark energy and suddenly there's two of him and I mean the first time this happened I literally said out loud "oh come on" and tbh it only gets worse from there cause the clone isn't just a visual thing it has its own health bar and its own attack patterns and it can kill you independently of the real Chen

Clone priority: Kill the clone first every time it spawns. I know it's tempting to focus the main body and end the phase faster but the clone's staggered attacks basically remove all your safe recovery windows and the fight becomes unplayable if you let it live. Use AoE weapon arts and the clone goes down in about 4-5 hits.

Phase 3: Blade Storm (35% - 0% HP)

ok so this is the phase that separates the people who beat Iron Blade Chen from the people who quit the game and I'm only half joking cause phase three adds ranged sword beams a full arena AoE and the clone comes back but now it can also do the AoE and the entire arena becomes this bullet hell of sword projectiles and shadow dashes and honestly the only way through it is to stay calm

pick your moments cause if you panic and start spamming dodge you're dead in under 10 seconds

Phase 3 survival rule: Always keep at least 3 Sha-Chi bars in reserve for the arena-wide Judgment attack. If you waste your bars on damage and can't break his channel you just lose the run and there's no counterplay. This is the single most important resource management rule for this fight.

Best Weapons & Builds

ngl I tested a bunch of setups and two weapons stand out above everything else for this fight. Savage Axe is the best weapon to bring because its stagger damage breaks Chen's stance in two charged heavies instead of the usual four and that's the difference between surviving the phase three Judgment and dying to it plus the high raw damage makes the clone phases go faster which reduces the window where you can get comboed.

If you're more comfortable with a parry-heavy playstyle Venomous Softblade is the defensive alternative and honestly it might be even better if you're good at parrying because the parry counter damage is boosted and the poison DoT keeps ticking during the invisibility phases when you can't attack him directly and that chip damage adds up to like 15% of his total health over the course of the fight which is huge.

S
Savage Axe
S
Venomous Softblade
A
Dragon Fire
B
White Python
Dragon Fire cheese: If you're really struggling you can actually kite him with Dragon Fire's ranged attacks and whittle him down from a distance but it takes like 20 minutes and it's boring as hell and you still have to deal with the phase three Judgment and clone beams so it's not a free win just less risky for phases one and two.

Drop Rewards

the loot from Iron Blade Chen is genuinely worth the suffering and tbh the hidden skill you get is probably the coolest combat ability in the mid-game and it fundamentally changes how you approach fights with multiple enemies

Shadow Strike unlock condition: In phase two, kill the clone at most once. If the clone dies twice or more the skill won't drop. Let the second clone spawn and burn down Chen directly instead. I know it sounds backwards but trust me on this one.

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